{"id":5992,"date":"2003-05-02T11:31:00","date_gmt":"2003-05-02T15:31:00","guid":{"rendered":"https:\/\/www.animenation.net\/blog\/2003\/05\/02\/mgs-remake-announced-for-gamecube\/"},"modified":"2003-05-02T11:31:00","modified_gmt":"2003-05-02T15:31:00","slug":"mgs-remake-announced-for-gamecube","status":"publish","type":"post","link":"https:\/\/www.animenation.net\/blog\/mgs-remake-announced-for-gamecube\/","title":{"rendered":"MGS Remake Announced for GameCube"},"content":{"rendered":"<p>Konami has <a href=\"http:\/\/www.jaggedteam.com\/bin\/shownews.cgi?id=2570\" target=\"_blank\">officially announced<\/a> development of Metal Gear Solid: The Twin Snakes, a remake of the original PSone Metal Gear Solid with the Metal Gear Solid 2: Sons of Liberty graphics engine, scheduled for North American and European release on the GameCube late this year followed by a Japanese release next year.<\/p>\n<p>Source: <a href=\"http:\/\/www.jaggedteam.com\/bin\/shownews.cgi?id=2570\" target=\"_blank\">Jagged Team<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Konami has officially announced development of Metal Gear Solid: The Twin Snakes, a remake of the original PSone Metal Gear Solid with the Metal Gear Solid 2: Sons of Liberty graphics engine, scheduled for North American and European release on the GameCube late this year followed by a Japanese release next year. Source: Jagged Team<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-5992","post","type-post","status-publish","format-standard","hentry","category-anime-news"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/5992","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/comments?post=5992"}],"version-history":[{"count":0,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/5992\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/media?parent=5992"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/categories?post=5992"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/tags?post=5992"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}