{"id":4967,"date":"2002-06-14T11:54:00","date_gmt":"2002-06-14T15:54:00","guid":{"rendered":"https:\/\/www.animenation.net\/blog\/2002\/06\/14\/revolutionary-new-arcade-mode-in-soul-calibur-ii\/"},"modified":"2002-06-14T11:54:00","modified_gmt":"2002-06-14T15:54:00","slug":"revolutionary-new-arcade-mode-in-soul-calibur-ii","status":"publish","type":"post","link":"https:\/\/www.animenation.net\/blog\/revolutionary-new-arcade-mode-in-soul-calibur-ii\/","title":{"rendered":"Revolutionary New Arcade Mode in Soul Calibur II"},"content":{"rendered":"<p>Namco has revealed the details of a &#8220;Conquest Mode&#8221; that will be included in the upcoming Japanese arcade version of Soul Calibur II. The consumer friendly gameplay mode will allow a player to select a character, as part of a 3 character team, and play 8 matches against computer controlled 3 character teams. After 8 matches the arcade machine will &#8220;memorize&#8221; and save the player&#8217;s character and fighting style, and this customized character will be added to the computer&#8217;s inventory of active characters to fight against other human players playing the Conquest mode on the same machine at a different time. Both the human player&#8217;s proficiency and the results of the computer controlled version of the player&#8217;s character&#8217;s fights will affect the player&#8217;s score and ability ranking saved on the machine. Through the use of a password, a player may return to using his personal character at any time; however, unlike Japanese Virtua Fighter 4 arcade machines, Soul Calibur II arcade machines will not be networked so customized Soul Calibur II characters cannot be ported between different arcade machines.<\/p>\n<p>Source: <a href=\"http:\/\/www.planetps2.com\/mmcafe\/index.html\" target=\"_blank\">Madman&#8217;s Cafe<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Namco has revealed the details of a &#8220;Conquest Mode&#8221; that will be included in the upcoming Japanese arcade version of Soul Calibur II. The consumer friendly gameplay mode will allow a player to select a character, as part of a 3 character team, and play 8 matches against computer controlled 3 character teams. After 8 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-4967","post","type-post","status-publish","format-standard","hentry","category-anime-news"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/4967","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/comments?post=4967"}],"version-history":[{"count":0,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/4967\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/media?parent=4967"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/categories?post=4967"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/tags?post=4967"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}