{"id":4613,"date":"2002-03-06T14:13:00","date_gmt":"2002-03-06T18:13:00","guid":{"rendered":"https:\/\/www.animenation.net\/blog\/2002\/03\/06\/console-gaming-us-release-updates\/"},"modified":"2002-03-06T14:13:00","modified_gmt":"2002-03-06T18:13:00","slug":"console-gaming-us-release-updates","status":"publish","type":"post","link":"https:\/\/www.animenation.net\/blog\/console-gaming-us-release-updates\/","title":{"rendered":"Console Gaming US Release Updates"},"content":{"rendered":"<p>Capcom has announced that Resident Evil Zero will debut in America this October. The game is a prequel to the original Biohazard and was originally scheduled to be an N64 title but was re-worked as a CD based GameCube exclusive. Capcom has also confirmed that the GameCube port of Resident Evil 2 will be available in America late this winter.  However, an American release of the highly anticipated GameCube re-make of Biohazard 1 has not yet been announced.<\/p>\n<p>Enix has announced that plans for an American release of the recent PSone re-make of Dragon Quest 4 have been canceled for an undisclosed reason.<\/p>\n<p>Source: <a href=\"http:\/\/www.thegia.com\/\" target=\"_blank\">The Gaming Intelligence Agency<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Capcom has announced that Resident Evil Zero will debut in America this October. The game is a prequel to the original Biohazard and was originally scheduled to be an N64 title but was re-worked as a CD based GameCube exclusive. Capcom has also confirmed that the GameCube port of Resident Evil 2 will be available [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-4613","post","type-post","status-publish","format-standard","hentry","category-anime-news"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/4613","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/comments?post=4613"}],"version-history":[{"count":0,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/4613\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/media?parent=4613"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/categories?post=4613"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/tags?post=4613"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}