{"id":3087,"date":"2001-02-20T11:27:00","date_gmt":"2001-02-20T15:27:00","guid":{"rendered":"https:\/\/www.animenation.net\/blog\/2001\/02\/20\/anime-dancing-coming-to-america\/"},"modified":"2001-02-20T11:27:00","modified_gmt":"2001-02-20T15:27:00","slug":"anime-dancing-coming-to-america","status":"publish","type":"post","link":"https:\/\/www.animenation.net\/blog\/anime-dancing-coming-to-america\/","title":{"rendered":"Anime Dancing Coming to America"},"content":{"rendered":"<p>Tecmo has announced that they will be bringing the Playstation 2 dancing simulation game <a href=\"http:\/\/ps2.ign.com\/previews\/14412.html\" target=\"_blank\">Unison: Rebels of Rhythm and Dance<\/a> to the US in March for a retail price of $49.95. The game will feature both contemporary and retro disco J-pop and American songs and CG rendered 3D characters that look more like anime characters than any other original (as opposed to actual anime-based dancing games such as the one for Oja Majo Doremi) dancing\/rhythm game on the market. Also different than games like Bust A Move and Space Channel 5 is that the actual gameplay in Unison features no visual cues for the player whatsoever.  Players must master the dance steps in training mode before performing them &#8220;live.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tecmo has announced that they will be bringing the Playstation 2 dancing simulation game Unison: Rebels of Rhythm and Dance to the US in March for a retail price of $49.95. The game will feature both contemporary and retro disco J-pop and American songs and CG rendered 3D characters that look more like anime characters [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-3087","post","type-post","status-publish","format-standard","hentry","category-anime-news"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/3087","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/comments?post=3087"}],"version-history":[{"count":0,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/3087\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/media?parent=3087"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/categories?post=3087"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/tags?post=3087"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}