{"id":2889,"date":"2001-01-09T10:34:00","date_gmt":"2001-01-09T14:34:00","guid":{"rendered":"https:\/\/www.animenation.net\/blog\/2001\/01\/09\/capcom-unveils-a-gundam-game\/"},"modified":"2001-01-09T10:34:00","modified_gmt":"2001-01-09T14:34:00","slug":"capcom-unveils-a-gundam-game","status":"publish","type":"post","link":"https:\/\/www.animenation.net\/blog\/capcom-unveils-a-gundam-game\/","title":{"rendered":"Capcom Unveils a Gundam Game"},"content":{"rendered":"<p>Capcom performed location testing of its new Mobile Suit Gundam: Federation vs Zion fighting game this past weekend by placing prototype arcade cabinets in Osaka arcades.  The 3D game features a large cast of selectable mecha from the One Year War original Gundam story and is reportedly a Virtual-On style full 3D, first-person perspective Naomi hardware game.  Assuming this is so, a Dreamcast port should likely not be too far off in the future.<\/p>\n<p>Source: <a href=\"http:\/\/dreamcast.ign.com\/news\/29735.html\" target=\"_blank\">IGN Dreamcast<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Capcom performed location testing of its new Mobile Suit Gundam: Federation vs Zion fighting game this past weekend by placing prototype arcade cabinets in Osaka arcades. The 3D game features a large cast of selectable mecha from the One Year War original Gundam story and is reportedly a Virtual-On style full 3D, first-person perspective Naomi [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-2889","post","type-post","status-publish","format-standard","hentry","category-anime-news"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/2889","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/comments?post=2889"}],"version-history":[{"count":0,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/2889\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/media?parent=2889"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/categories?post=2889"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/tags?post=2889"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}