{"id":2681,"date":"2000-11-22T10:11:00","date_gmt":"2000-11-22T14:11:00","guid":{"rendered":"https:\/\/www.animenation.net\/blog\/2000\/11\/22\/gundam-fighting-game-review\/"},"modified":"2000-11-22T10:11:00","modified_gmt":"2000-11-22T14:11:00","slug":"gundam-fighting-game-review","status":"publish","type":"post","link":"https:\/\/www.animenation.net\/blog\/gundam-fighting-game-review\/","title":{"rendered":"Gundam Fighting Game Review"},"content":{"rendered":"<p>IGN has reviewed the recently released Gundam fighting game <a href=\"http:\/\/psx.ign.com\/reviews\/14791.html\" target=\"_blank\">Gundam: Battle Assault<\/a>, an American translation of the Japanese Gundam: Battle Master 2 for the Playstation. The mecha available are skewed towards the Universal Century series, and include the Wing Gundam, Zeong, Sazabi, Quin Mantha, ZZ Gundam, Hygog, The-O, GP-02A, Acguy, Qubeley, and Z Gundam with their respective pilots, among others.  Depending on your preference for Gundam Wing, the high or low point of the game is a story mode featuring the pilot Heero Yuy with your mech of choice.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>IGN has reviewed the recently released Gundam fighting game Gundam: Battle Assault, an American translation of the Japanese Gundam: Battle Master 2 for the Playstation. The mecha available are skewed towards the Universal Century series, and include the Wing Gundam, Zeong, Sazabi, Quin Mantha, ZZ Gundam, Hygog, The-O, GP-02A, Acguy, Qubeley, and Z Gundam with [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-2681","post","type-post","status-publish","format-standard","hentry","category-anime-news"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/2681","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/comments?post=2681"}],"version-history":[{"count":0,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/2681\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/media?parent=2681"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/categories?post=2681"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/tags?post=2681"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}