{"id":10780,"date":"2006-10-18T10:34:00","date_gmt":"2006-10-18T14:34:00","guid":{"rendered":"https:\/\/www.animenation.net\/blog\/2006\/10\/18\/fatestay-night-realta-nua-homepage-opened\/"},"modified":"2006-10-18T10:34:00","modified_gmt":"2006-10-18T14:34:00","slug":"fatestay-night-realta-nua-homepage-opened","status":"publish","type":"post","link":"https:\/\/www.animenation.net\/blog\/fatestay-night-realta-nua-homepage-opened\/","title":{"rendered":"Fate\/stay night Realta Nua Homepage Opened"},"content":{"rendered":"<p>The official Japanese homepage for <a href=\"http:\/\/www.fate-ps2.com\/realta_nua\/\" target=\"_blank\">Fate\/stay night Realta Nua<\/a>, the Playstation 2 port of the best selling 2004 PC game Fate\/stay night, is now open.  The PS2 port will excise the adult content from the original game, but will contain new scenes and events, new music, voice acting, and a new opening animation. The game is scheduled for Japanese release this winter.<\/p>\n<p>Source: <a href=\"http:\/\/www.moonphase.cc\/\" target=\"_blank\">Moon Phase<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The official Japanese homepage for Fate\/stay night Realta Nua, the Playstation 2 port of the best selling 2004 PC game Fate\/stay night, is now open. The PS2 port will excise the adult content from the original game, but will contain new scenes and events, new music, voice acting, and a new opening animation. The game [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-10780","post","type-post","status-publish","format-standard","hentry","category-anime-news"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/10780","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/comments?post=10780"}],"version-history":[{"count":0,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/posts\/10780\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/media?parent=10780"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/categories?post=10780"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.animenation.net\/blog\/wp-json\/wp\/v2\/tags?post=10780"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}