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#1 |
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I'd Hit That!
Join Date: Feb 2007
Posts: 5,400
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Lacking Logic in Video Games
Well we all know that logic is one thing that really hold much value in most video games, as most video games revolve around stories with characters or phenomenons that defy logic to begin with, but lets discuss events or things in video games that should hold some sort of logic, but don't.
Resident Evil - Up until the 4th game anyways, most every enemy in the game is infected with the T-Virus, thus turning into a zombie or some sort of malformed creature. Short story short, you get bit by a zombie, you get infected with the T-Virus and slowly turn into a zombie yourself. Only thing is that the main characters you play as in every game are specifically void from this predicament, as if they were to follow it, then one bite from a zombie would mean game over and you'd have to go the entire game without taking damage. Thus the main characters of the game are immune to the T-Virus, unless its used as a plot device like in Resident Evil 3 where Jill gets infected with it by Nemesis and Carlos has to get the serum to heal her. Final Fantasy VI - Against orders, Kefka pours poison in the river of a nearby kingdom (if you've played Final Fantasy VI, you know what I'm talking about), thus practically wiping out the entire kingdom by doing so. Now I guess I should say that Kefka must have had a hell of a lot of poison with him to be able to fill up the entire river with it, not to mention completely change the color of the river. Going by the visuals in the game though, that doesn't seem to be the case. How ironic as well that amazingly that kingdom must have drawn water from the river after Kefka had poisoned it and everyone amazingly all drank the water around the same time and died from it. Funny how I never really paid attention to how illogical that whole part was until I had it pointed out to me.There's also the whole idea that Sabin can Suplex the Phantom Train, lifting the thing up in the air probably 20-30 feet, turning it upside down, and slamming it into the ground. I know Sabin was strong, but DAAAAMMMNNN!
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#2 |
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Registered User
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There are so many versions of this in pretty much every video game it's ridiculous to even think about, who is to say, what SHOULD hold up to Logic and what "Shouldn't"
Since you have a BlazBlue Avatar answer this one for me. Rachel is CLEARLY immune to lighting, since she stands right in her Distortion Drive Baden Baden Lily...so how come a Rachel Vs Rachel Fight neither Rachel is immune to the others lightning ![]() oh, and FF7... Sephiroth literally drops a meteor on your Characters...you know, from outer space...and not only does it not destroy the planet but it doesn't even "Kill" your characters.
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Last edited by DavenIII; July 14th, 2009 at 11:15 AM. |
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#3 |
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アサギ
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inFAMOUS
You're playing on evil, yet the game forces you to do story missions that are basically to save people's lives or do something good for society. If the game let you be truly evil, you could just kill everybody that tried to give you a quest. Sure I've killed 1000 people walking across town, but I'll do your quest to save 3 people's lives right quick. FFX A couple different parts in the game, you spend hours underwater and all the characters seem to have gills so it's no biggie. Then before FFX-2 comes out Square puts out this "After Story" video where Yuna is trying to see how long she can hold her breath underwater. I don't think 45 seconds or however long she made it is any kind of record compared to the 2 hours she spent under water previously. Every FPS since Halo I've gotten shot several times, let me hide behind this crate for 10 seconds and I'll be completely healed. I realize that using health kits also doesn't make much sense, but they're at least more believable than just randomly regenerating health like you're wolverine standing behind a crate.
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Currently playing Ratchet: Deadlocked HD (PS3), Disgaea Dimension 2 (PS3), Dead Island Riptide (Steam) Current Avatar: Asagi from Disgaea Dimension 2 |
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#4 | ||
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Tensai
Join Date: Nov 2003
Location: Philadelphia, PA
Posts: 5,586
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Sabin anit no joke. Quote:
Hmm logic. I played GTAIV, flew up as far as I can and flew forward. Jumped out the helicopter, and Niko Bellic went free falling with no parachute. His head hit the the biggest building in Liberty City at about 200 mph, and he's still alive. He hits another building even more brutally, he's gotta be dead now, nope even though there's gallons of blood on the building, oh here comes another building! Damn still not dead. Alright he has to die from impact when he hits the ground. I mean we are picking up speed 500mph! BAM! Oh man that's got to hurt! oh wait, he got up. Wait what? How is this guy still walking? I thought this game was a completely realistic. Horse ****. **** it, lets go get a bite to eat to get some health. Niko Bellic then crosses the street and trips on a exploded helicopter he just jumped out of, and then get hits by a taxi moving at a snails pace and dies. Makes sense I guess. Last edited by lav2k4; July 14th, 2009 at 11:43 AM. |
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#5 | |
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I'm going to catch your Charizard
Join Date: Nov 2004
Location: Columbus
Posts: 9,258
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#6 | |
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Tensai
Join Date: Nov 2003
Location: Philadelphia, PA
Posts: 5,586
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Last edited by lav2k4; July 14th, 2009 at 11:56 AM. |
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#7 | |
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Registered User
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Immortal Mastermind
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#9 |
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Annoyed
Join Date: Nov 2005
Posts: 4,012
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So many people are unwilling to suspend disbelief nowadays, its really a shame. I remember when you actaully had to use your imagination. I'll never understand people who try and nitpick or dissect games, they're meant to entertain not to be an accurate depection of how things work in the real world.
You don't die in RE from one bite because the game would be impossibly hard, it's obvious to see why they changed it. I'm suprised you arn't complaining about the fact that characters don't stop to take a piss, or get something to eat, or go to sleep, or any other factor of everyday life. |
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#10 | |
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Tensai
Join Date: Nov 2003
Location: Philadelphia, PA
Posts: 5,586
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I mean Crono still goes to jail even when its in his favor, and I won 7-0 in my favor in that court case. That would never happen in real life
Last edited by lav2k4; July 14th, 2009 at 12:13 PM. |
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#11 | ||
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Mother of Dragons
Join Date: Jun 2005
Location: Brooklyn, NY
Posts: 11,440
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Anyway, How 'bout in Final Fantasy or pretty much any PRG that isn't Fire Emblem, that when you die in battle all you need is a Phoenix down/Life bottle/Resurrect Bottle/etc. to come back life fighting better than before, but let someone die in a cutscene and it Game over man. I actually wish there was a RPG that made fun of this
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#12 | |
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Registered User
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#13 | |
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Tensai
Join Date: Nov 2003
Location: Philadelphia, PA
Posts: 5,586
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That second statement was completely unexpected.On a side note, You can't bring Aerith back to life, which is incredibly dumb. That's so contradictory in the FF universe, and it made no sense. I guess in the FF universe using materia, spells, summons, and even items outside of battle is forbidden. YOU ARE NO LONGER IMMORTAL! Last edited by lav2k4; July 14th, 2009 at 12:31 PM. |
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#14 |
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Registered User
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RedXIII's Father, that story is so sad, he hates his father so much only to find out he was "Petrified" defending Cosmo Canyon, how many years of hatred could have been saved if those F'ers would have just remembered to bring a soft out there.
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#15 | |
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アサギ
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Suikoden Tactics had a similarly annoying logic flaw. If anybody lost their HP in battle, they had a random chance of being permanently dead, unless they were a story character. I ended up only being able to use story characters, cause I didn't want some random shot to perma-kill one of my guys and make it so i had to quit out and reload my save.
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Currently playing Ratchet: Deadlocked HD (PS3), Disgaea Dimension 2 (PS3), Dead Island Riptide (Steam) Current Avatar: Asagi from Disgaea Dimension 2 |
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