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Old January 22nd, 2007, 04:46 PM   #1
Ketaru
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Ffvia?

Hmm, I didn't know they were making a "Final Fantasy VI Advance" for GBA. Looks like I know what the next game I'm buying is.

http://www.youtube.com/watch?v=-_yfW...elated&search=

http://www.youtube.com/watch?v=rF417...elated&search=

I think the release did for NA is Feb. 7
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Old January 22nd, 2007, 04:49 PM   #2
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I'll be gettin it the day it comes out, FFVI was my favourite FF game, pure win
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Old January 22nd, 2007, 05:29 PM   #3
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Yeah, a must buy for me also. They also added new Espers. They added Jumbo Cactuar in this one; exactly like the one found in FFVIII with a mustache. I can't wait.
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Old January 22nd, 2007, 05:33 PM   #4
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Its already released in Japan It's really good too, dispite the fact that (In my opinion) the sound quality was degenerated.
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Old January 22nd, 2007, 09:02 PM   #5
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One complaint I actually had about the story of FFVI/III/whathaveyou was that for a lot of the parts where the characters in your party were arbitrary to the dialogue, they just gave the speaker generic lines. Did they do anything about that in the GBA release?
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Old January 23rd, 2007, 01:45 PM   #6
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Quote:
Originally Posted by Ketaru View Post
One complaint I actually had about the story of FFVI/III/whathaveyou was that for a lot of the parts where the characters in your party were arbitrary to the dialogue, they just gave the speaker generic lines. Did they do anything about that in the GBA release?
..big words. Condense that for me and I'l answer it.. ._.

*holds head*
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Old January 23rd, 2007, 02:13 PM   #7
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Hmmm...

In the original games and the PSX release, if it doesn't matter who is in the party during a story scene, the characters usually just say the same stuff as everybody else. Do they give a little more personality to the characters in the GBA release? (like if Gau is the party leader during a scene where the party leader talks, does he still talk like a normal person as opposed to the feral child he is?)
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Old February 3rd, 2007, 02:49 PM   #8
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VI rocks! I can play it again on the GBA like all my fav old school games.
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Old February 4th, 2007, 01:36 PM   #9
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Got mine already, already to the world of ruin.

Good Things:
New translation. While some fans might be irked by the changes, the changes do seem to make sense, and I'm not in any position to know which is more accurate.

Haven't encountered the new summons yet, and from what I hear they are hard enough to get that by the time you can you'd be well above what you need to be for Kefka's tower.

Difficulty is higher, if for no other reason than the beloved vanish + doom/Xzone combo no longer works. It wasn't just disabled for the boss fights, but normal fights as well. I gave up trying to fight Intangir on the triangle island before heading to the floating continent.


Only complaint...

Sound - I really don't know if the sound has been lowered from the SNES version, or if my CD's of the OST are just better than both.
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Old February 6th, 2007, 04:59 PM   #10
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I loved Final Fantasy VI ever since I first played it when it came out in America in 1994 for the SNES as Final Fantasy III. I haven't played it since I had bought Final Fantasy Anthologies back somewhere around 1999 or 2000. I'll be picking up Final Fantasy VI Advance Thursday and I look forward to playing it again after all these years, especially with the more faithful translation and extra stuff they added.
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Old February 6th, 2007, 07:58 PM   #11
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Quote:
Originally Posted by Gendo View Post
Only complaint...

Sound - I really don't know if the sound has been lowered from the SNES version, or if my CD's of the OST are just better than both.
It may be a downgrade from the SNES, but CDs are going to provide better quality sound than either the SNES or the GBA.

As for myself, I intend to get this (as well as FFV, FFIII and a DS Lite) within the next few months.
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Old February 7th, 2007, 01:06 AM   #12
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I agree. I liked the sound better for the PSX. I would play my PSX FFVI over FFVI:AD any day..

BUT - The mobility of it lets me carry the sexy places, so FFVI:AD gets my two thumbs up. Plus, its the best FF in existance.. BUY IT Even if its watered down.

EDIT: DOOM/X-V DOESNT WORK? BLASPHEMY! I AM RAIDING SQUARE-ENIX
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Old February 7th, 2007, 08:03 AM   #13
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I got it...It is perhaps the sweetest game on my GBA right now.

As for translations... It's somewhere in-between FFIVAdvance and the original.

Quote:
Originally Posted by Ketaru View Post
One complaint I actually had about the story of FFVI/III/whathaveyou was that for a lot of the parts where the characters in your party were arbitrary to the dialogue, they just gave the speaker generic lines. Did they do anything about that in the GBA release?
Did you actually play the game? The dialogue (or even delivery) changes depending on which characters you have in your party.
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Old February 7th, 2007, 01:16 PM   #14
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Even though you go through periodic storyline changes and almost never have every character in your party, and almost never are able to mix and match your characters, yea, it changes. xD
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Old February 7th, 2007, 07:48 PM   #15
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Okay a quick review from me.

Translation: Its basically like an extended version of Ted Woolsey's translation but with alot of his jokes changed and lamed up, for example the classic line "Son of a Submariner" is changed to "Son of a Sandworm". It does have extra dialog and information that wasn't in the SNES and PS1 versions, probably because of much more space on GBA Carts then on SNES carts.

Graphics: Faster then the PS1 version I played.

Music: It sounds really good if you are playing it on a GB Player on Gamecube.

Gameplay: Godlike, because I no longer have to wait a minute to load a battle and exit a battle like the PS1 version. *AKA Final Fantasy Anthology's FFVI*
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