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#1 |
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Ever-changing Avatars...
Join Date: Jan 2005
Location: By the Kite-Eating Tree
Posts: 1,161
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Ffvia?
Hmm, I didn't know they were making a "Final Fantasy VI Advance" for GBA. Looks like I know what the next game I'm buying is.
http://www.youtube.com/watch?v=-_yfW...elated&search= http://www.youtube.com/watch?v=rF417...elated&search= I think the release did for NA is Feb. 7
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Signature Picture I Would Use if Signatures Could Show Pictures... |
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#2 |
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You Give me Friction.
Join Date: Mar 2004
Location: Neath the Marquee Moon
Posts: 2,590
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I'll be gettin it the day it comes out, FFVI was my favourite FF game, pure win
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Tom Waits You don't meet nice girls in coffee shops. A Love Supreme PS3 Tag: Atlas_M-11
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#4 |
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Counter Trolling Unit
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Its already released in Japan
It's really good too, dispite the fact that (In my opinion) the sound quality was degenerated.
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#5 |
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Ever-changing Avatars...
Join Date: Jan 2005
Location: By the Kite-Eating Tree
Posts: 1,161
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One complaint I actually had about the story of FFVI/III/whathaveyou was that for a lot of the parts where the characters in your party were arbitrary to the dialogue, they just gave the speaker generic lines. Did they do anything about that in the GBA release?
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Signature Picture I Would Use if Signatures Could Show Pictures... |
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#6 | |
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Counter Trolling Unit
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Quote:
*holds head*
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#7 |
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Ever-changing Avatars...
Join Date: Jan 2005
Location: By the Kite-Eating Tree
Posts: 1,161
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Hmmm...
In the original games and the PSX release, if it doesn't matter who is in the party during a story scene, the characters usually just say the same stuff as everybody else. Do they give a little more personality to the characters in the GBA release? (like if Gau is the party leader during a scene where the party leader talks, does he still talk like a normal person as opposed to the feral child he is?)
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Signature Picture I Would Use if Signatures Could Show Pictures... |
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#8 |
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use the force
Join Date: Dec 2004
Location: in an igloo
Posts: 381
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VI rocks! I can play it again on the GBA like all my fav old school games.
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#9 |
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NERV Head
Join Date: Jul 2001
Location: Tokyo 3
Posts: 812
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Got mine already, already to the world of ruin.
Good Things: New translation. While some fans might be irked by the changes, the changes do seem to make sense, and I'm not in any position to know which is more accurate. Haven't encountered the new summons yet, and from what I hear they are hard enough to get that by the time you can you'd be well above what you need to be for Kefka's tower. Difficulty is higher, if for no other reason than the beloved vanish + doom/Xzone combo no longer works. It wasn't just disabled for the boss fights, but normal fights as well. I gave up trying to fight Intangir on the triangle island before heading to the floating continent. Only complaint... Sound - I really don't know if the sound has been lowered from the SNES version, or if my CD's of the OST are just better than both.
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You Read It, You Can't Un-Read It |
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#10 |
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I'd Hit That!
Join Date: Feb 2007
Posts: 5,400
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I loved Final Fantasy VI ever since I first played it when it came out in America in 1994 for the SNES as Final Fantasy III. I haven't played it since I had bought Final Fantasy Anthologies back somewhere around 1999 or 2000. I'll be picking up Final Fantasy VI Advance Thursday and I look forward to playing it again after all these years, especially with the more faithful translation and extra stuff they added.
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#11 | |
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Real Men Read Shoujo
Join Date: Sep 2004
Location: Houston, Texas
Posts: 2,237
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Quote:
As for myself, I intend to get this (as well as FFV, FFIII and a DS Lite) within the next few months.
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Current Avatar: Houquet (Genesis Climber Mospeada) Last edited by HitokiriShadow; February 6th, 2007 at 08:00 PM. |
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#12 |
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Counter Trolling Unit
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I agree. I liked the sound better for the PSX. I would play my PSX FFVI over FFVI:AD any day..
BUT - The mobility of it lets me carry the sexy places, so FFVI:AD gets my two thumbs up. Plus, its the best FF in existance.. BUY IT Even if its watered down. EDIT: DOOM/X-V DOESNT WORK? BLASPHEMY! I AM RAIDING SQUARE-ENIX
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Last edited by Len; February 7th, 2007 at 01:09 AM. |
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#13 |
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Fluffy Prince
Join Date: Jun 2003
Posts: 2,290
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I got it...It is perhaps the sweetest game on my GBA right now.
As for translations... It's somewhere in-between FFIVAdvance and the original. Did you actually play the game? The dialogue (or even delivery) changes depending on which characters you have in your party.
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"Clearly, your DVD player has decided to become a dub fan. Sorry to hear that." - Leader Desslock, AN Forum Member It isn't "Western" unless it really has European in it... Wii Friend Code: 8963 4377 4591 3552Tatsunoko vs. Capcom UAS: 4984 6448 8842 Monster Hunter Tri ID: 1M2WBC |
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#14 |
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Counter Trolling Unit
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Even though you go through periodic storyline changes and almost never have every character in your party, and almost never are able to mix and match your characters, yea, it changes. xD
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#15 |
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Iconless for now
Join Date: Dec 2002
Location: Somewhere
Posts: 1,722
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Okay a quick review from me.
Translation: Its basically like an extended version of Ted Woolsey's translation but with alot of his jokes changed and lamed up, for example the classic line "Son of a Submariner" is changed to "Son of a Sandworm". It does have extra dialog and information that wasn't in the SNES and PS1 versions, probably because of much more space on GBA Carts then on SNES carts. Graphics: Faster then the PS1 version I played. Music: It sounds really good if you are playing it on a GB Player on Gamecube. Gameplay: Godlike, because I no longer have to wait a minute to load a battle and exit a battle like the PS1 version. *AKA Final Fantasy Anthology's FFVI*
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Trying to get someday: All of the Dragon Ball/Z movies, and the Fist of the North Star Series. |
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