Fobb
August 26th, 2006, 07:01 PM
I don't know if this will be deleted, but I'd like to share it, just in case.
http://www.talk2action.org/story/2006/5/29/195855/959'>Left Behind video game
Imagine: you are a foot soldier in a paramilitary group whose purpose is to remake America as a Christian theocracy, and establish its worldly vision of the dominion of Christ over all aspects of life. You are issued high-tech military weaponry, and instructed to engage the infidel on the streets of New York City. You are on a mission - both a religious mission and a military mission -- to convert or kill Catholics, Jews, Muslims, Buddhists, gays, and anyone who advocates the separation of church and state - especially moderate, mainstream Christians. Your mission is "to conduct physical and spiritual warfare"; all who resist must be taken out with extreme prejudice. You have never felt so powerful, so driven by a purpose: you are 13 years old. You are playing a real-time strategy video game whose creators are linked to the empire of mega-church pastor Rick Warren, best selling author of The Purpose Driven Life.
The game, slated for release by October 2006 in advance of the Christmas shopping rush, has been previewed at video game exhibitions, and reviewed by major newspapers and magazines. But until now, no fan or critic has pointed out the controversial game's connection to Mr. Warren or his dominionist agenda.
http://en.wikipedia.org/wiki/Dominionism'>Dominionism.. Learn about this movement
http://i17.photobucket.com/albums/b87/Pacman04/god_gameth.gif
the first link has more about Warren and his agenda...
This game immerses children in present-day New York City -- 500 square blocks, stretching from Wall Street to Chinatown, Greenwich Village, the United Nations headquarters, and Harlem. The game rewards children for how effectively they role play the killing of those who resist becoming a born again Christian. The game also offers players the opportunity to switch sides and fight for the army of the AntiChrist, releasing cloven-hoofed demons who feast on conservative Christians and their panicked proselytes (who taste a lot like Christian).
Is this paramilitary mission simulator for children anything other than prejudice and bigotry using religion as an organizing tool to get people in a violent frame of mind? The dialogue includes people saying, "Praise the Lord," as they blow infidels away.
The designers intend this game to become the first dominionist warrior game to break through in the popular culture due to its violent scenarios and realistic graphics, lighting, and sound effects. Its creators expect it to earn a rating of T for Teen. How violent is that? That's the rating shared by Tom Clancy's Splinter Cell - Chaos Theory, a top selling game in which high-tech gadgets and high-powered weapons - frag grenades, shotguns, assault rifles, and submachine guns -- are used to terminate enemies with extreme prejudice. [Nota bene: While some versions of Splinter Cell: Chaos Theory have been rated M for Mature, Amazon.com offers a version rated T for Teen, which invites players to "Go into battle with futuristic weapons and high-tech gadgets used by real-life spies," and "Strike without mercy." -- JH]
Could such a violent, dominionist Christian video game really break through to the popular culture? Well, it is based on a series of books that have already set sales records - the blockbuster Left Behind series of 14 novels by writer Jerry B. Jenkins and his visionary collaborator, retired Southern Baptist minister Tim LaHaye. "We hope teenagers like the game," Mr. LaHaye told the Los Angeles Times. "Our real goal is to have no one left behind."
As part of its marketing pitch, Left Behind Games hypes the realism with which it portrays the neighborhoods of New York City. There is, for the most part, a remarkable verisimilitude except for one detail - all of the ambulances have 911 painted on their roofs. In the reality-based world, most ambulances have a red cross on top. Yet the game designers make prominent use of these 911 ambulances to evoke the tragic events of September 11, 2001. The historical context of 911 is invoked as if to say, <b>We are living in the End Times, and Muslims are among the kinds of infidels whom you should fear, whom you should be prepared to kill for your cause.</b>
For game enthusiasts, there is also a multi-player mode, in which you can go online and battle to take territory from other players. If you happen to blow away a neutral party - and collateral damage is inevitable in the End of Days - then you will lose "Spirit Points". But you can power back up with merely a brief timeout for prayer, or by converting one of New York's terror-stricken citizens.
(Lol, so you can kill innocent people and just get you "spirit" back up with a couple seconds of prayer?)
Kinda reminds me of this...
Click on the Bible Blaster game! Convert the heathens! (http://www.thesimpsons.com/characters/home.htm)
Some more links to the Left Behind game:
The Purpose Driven Life Takers (Part 1) (http://www.talk2action.org/story/2006/5/29/195855/959)
Violent Video Marketed Through Mega-Churches (Part 2) (http://www.talk2action.org/story/2006/6/1/82458/92817)
Some pics...
http://i17.photobucket.com/albums/b87/Pacman04/left_behind_9c.jpg
http://i17.photobucket.com/albums/b87/Pacman04/left_behind_carnage.jpg
http://i17.photobucket.com/albums/b87/Pacman04/left-behind_personexplodes.jpg
http://i17.photobucket.com/albums/b87/Pacman04/left-behind_streetmelee.jpg
Another interesting note... The game has a special feature that allows the bodies of people that die to just stay there... No respawning... So that means that as you kill more Muslim, Jews, Hindus' etc you have the pleasure of wading through these thousands of people.
NICE OR WHAT?! GREAT WAY TO FIGHT TERRORISM!!!
http://www.talk2action.org/story/2006/5/29/195855/959'>Left Behind video game
Imagine: you are a foot soldier in a paramilitary group whose purpose is to remake America as a Christian theocracy, and establish its worldly vision of the dominion of Christ over all aspects of life. You are issued high-tech military weaponry, and instructed to engage the infidel on the streets of New York City. You are on a mission - both a religious mission and a military mission -- to convert or kill Catholics, Jews, Muslims, Buddhists, gays, and anyone who advocates the separation of church and state - especially moderate, mainstream Christians. Your mission is "to conduct physical and spiritual warfare"; all who resist must be taken out with extreme prejudice. You have never felt so powerful, so driven by a purpose: you are 13 years old. You are playing a real-time strategy video game whose creators are linked to the empire of mega-church pastor Rick Warren, best selling author of The Purpose Driven Life.
The game, slated for release by October 2006 in advance of the Christmas shopping rush, has been previewed at video game exhibitions, and reviewed by major newspapers and magazines. But until now, no fan or critic has pointed out the controversial game's connection to Mr. Warren or his dominionist agenda.
http://en.wikipedia.org/wiki/Dominionism'>Dominionism.. Learn about this movement
http://i17.photobucket.com/albums/b87/Pacman04/god_gameth.gif
the first link has more about Warren and his agenda...
This game immerses children in present-day New York City -- 500 square blocks, stretching from Wall Street to Chinatown, Greenwich Village, the United Nations headquarters, and Harlem. The game rewards children for how effectively they role play the killing of those who resist becoming a born again Christian. The game also offers players the opportunity to switch sides and fight for the army of the AntiChrist, releasing cloven-hoofed demons who feast on conservative Christians and their panicked proselytes (who taste a lot like Christian).
Is this paramilitary mission simulator for children anything other than prejudice and bigotry using religion as an organizing tool to get people in a violent frame of mind? The dialogue includes people saying, "Praise the Lord," as they blow infidels away.
The designers intend this game to become the first dominionist warrior game to break through in the popular culture due to its violent scenarios and realistic graphics, lighting, and sound effects. Its creators expect it to earn a rating of T for Teen. How violent is that? That's the rating shared by Tom Clancy's Splinter Cell - Chaos Theory, a top selling game in which high-tech gadgets and high-powered weapons - frag grenades, shotguns, assault rifles, and submachine guns -- are used to terminate enemies with extreme prejudice. [Nota bene: While some versions of Splinter Cell: Chaos Theory have been rated M for Mature, Amazon.com offers a version rated T for Teen, which invites players to "Go into battle with futuristic weapons and high-tech gadgets used by real-life spies," and "Strike without mercy." -- JH]
Could such a violent, dominionist Christian video game really break through to the popular culture? Well, it is based on a series of books that have already set sales records - the blockbuster Left Behind series of 14 novels by writer Jerry B. Jenkins and his visionary collaborator, retired Southern Baptist minister Tim LaHaye. "We hope teenagers like the game," Mr. LaHaye told the Los Angeles Times. "Our real goal is to have no one left behind."
As part of its marketing pitch, Left Behind Games hypes the realism with which it portrays the neighborhoods of New York City. There is, for the most part, a remarkable verisimilitude except for one detail - all of the ambulances have 911 painted on their roofs. In the reality-based world, most ambulances have a red cross on top. Yet the game designers make prominent use of these 911 ambulances to evoke the tragic events of September 11, 2001. The historical context of 911 is invoked as if to say, <b>We are living in the End Times, and Muslims are among the kinds of infidels whom you should fear, whom you should be prepared to kill for your cause.</b>
For game enthusiasts, there is also a multi-player mode, in which you can go online and battle to take territory from other players. If you happen to blow away a neutral party - and collateral damage is inevitable in the End of Days - then you will lose "Spirit Points". But you can power back up with merely a brief timeout for prayer, or by converting one of New York's terror-stricken citizens.
(Lol, so you can kill innocent people and just get you "spirit" back up with a couple seconds of prayer?)
Kinda reminds me of this...
Click on the Bible Blaster game! Convert the heathens! (http://www.thesimpsons.com/characters/home.htm)
Some more links to the Left Behind game:
The Purpose Driven Life Takers (Part 1) (http://www.talk2action.org/story/2006/5/29/195855/959)
Violent Video Marketed Through Mega-Churches (Part 2) (http://www.talk2action.org/story/2006/6/1/82458/92817)
Some pics...
http://i17.photobucket.com/albums/b87/Pacman04/left_behind_9c.jpg
http://i17.photobucket.com/albums/b87/Pacman04/left_behind_carnage.jpg
http://i17.photobucket.com/albums/b87/Pacman04/left-behind_personexplodes.jpg
http://i17.photobucket.com/albums/b87/Pacman04/left-behind_streetmelee.jpg
Another interesting note... The game has a special feature that allows the bodies of people that die to just stay there... No respawning... So that means that as you kill more Muslim, Jews, Hindus' etc you have the pleasure of wading through these thousands of people.
NICE OR WHAT?! GREAT WAY TO FIGHT TERRORISM!!!